KeyShot Animation Masterclass
Buy now
Learn more
Miscellaneous Resources
KeyShotFarms Render Farm Discount!
Downlaoding an Invoice.mov
Downloadable Project Files
Project Files Complete.zip
Google Home Mini Assembly.step
Google Home Mini Materialized - KS10.ksp
Google_Device_Fabric_DISP.png
Magic box - KS11.bip
Magic Box.step
Video Maps.zip
WGD Blank Storyboard Template.indd
WGD Blank Storyboard Template.pdf
Render Time Calculator
Course Introduction
C0L0 - Course Introduction.mov
C0L1 - Course Overview.m4v
Chapter 1 - Animation Foundation
C1L0 - Chapter Introduction.mov
C1L1 - Animation Foundations.m4v
C1L2 - Creating Visual Interest.mov
C1L3 - Studying Product Videos.mov
Homework & Resources
Chapter 2 - CAD Preparation
C2L0 -Chapter Introduction.mov
C2L1 -3D Model Detail.mov
C2L2 -3D Model Color and Names.mov
C2L3 -3D Model Assembly Structure.mov
C2L4 -3D Model Local vs Global.mov
C2L5 - Lights and Set Dressing.mov
C2L6 - Exporting CAD for KeyShot.mov
Chapter 3 - PBL1 - Storyboarding and Planning
C3PBL1 - L0 - Chapter Introduction.mov
C3PBL1 - L1 - KeyShot UI and Preferences.mov
C3PBL1 - L2 - File Management Best Practices.mov
C3PBL1 - L3 - Animation Sequences.mov
C3PBL1 - L4 - CPU vs GPU Rendering.mov
C3PBL1 - L5 - KeyShot Scene Setup.mov
C3PBL1 - L6 - Storyboarding in KeyShot.mov
C3PBL1 - L7 - Assembling the Storyboard.mov
C3PBL1 - L8 - Storyboard Markup and Review.mov
Homework & Resources
Chapter 4 - Creating Part Animations
C4L0 - Chapter Introduction.mov
C4L1 - Animation Timline Tools.mov
C4L2 - Turntable Animation.mov
C4L3 - Fade Animation.mov
C4L4 - Translation and Linked Animations.mov
C4L5 - Rotation Animation and Pivots.mov
C4L6 - Keyframe Animations.mov
C4L7 - Motion Easing.mov
C4L8 - Physics Simulation Animation.mov
C4L9 - Mirroring and Organization.mov
C4L10 - Local vs Global Animation.mov
Homework & Resources
Chapter 5 - Camera Animations
C5L0 - Chapter Introduction.mov
C5L1 - Camera Settings.mov
C5L2 - Camera Translation.mov
C5L3 - Camera Dolly.mov
C5L4 - Camera Inclination.mov
C5L5 - Camera Panorama.mov
C5L6 - Camera Orbit.mov
C5L7 - Camera Zoom.mov
C5L8 - Camera Twist.mov
C5L9 - Camera Depth of Field.mov
C5L10 - Camera Path.mov
C5L11 - Camera Switch Event.mov
C5L12 - Camera Shake.mov
Homework & Resources
C6 - Light Animations
C6L0 - Chapter Introduction.mov
C6L1 - Sun and Sky Arc.mov
C6L2 - Environment Rotation.mov
C6L3 - Environment Brightness.mov
Homework & Resources
C7 - Material Animations
C7L0 - Chapter Introduction.mov
C7L1 - Area Light Brightness.mov
C7L2 - Spotlight Brightness.mov
C7L3 - Color Fade Animation.mov
C7L4 - Animation Nodes.mov
C7L5 - Video Map Animation.mov
Homework & Resources
C8 - Camera Technique and Transitions
C8L0 - Chapter Introduction.mov
C8L1 - Camera Techniques and Transitions.mov
Homework & Resources
Chapter 9 - PBL2 - Blocking In the Animation Sequences
C9PBL2 - L0 - Chapter Introduction.mov
C9PBL2 - L1 - Storyboard Review.mov
C9PBL2 - L2 - Change Translucent to Plastic.mov
C9PBL2 - L3 - Sequence 1 pt1.mov
C9PBL2 - L4 - Sequence 1 pt2.mov
C9PBL2 - L5 - Sequence 1 pt3.mov
C9PBL2 - L6 - Sequence 2.mov
C9PBL2 - L7 - Sequence 3.mov
C9PBL2 - L8 - Sequence 4.mov
C9PBL2 - L9 - Sequence 5.mov
C9PBL2 - L10 - Sequence 6.mov
Homework & Resources
Chapter 10 - PBL3 - Render Settings for Animation
C10PBL3 - L0 - Chapter Introduction.mov
C10PBL3 - L1 - CPU vs GPU Rendering.mov
C10PBL3 - L2 - Real-time Render Settings.mov
C10PBL3 - L3 - Why Render EXR Format.mov
C10PBL3 - L4 - Render Output Dialogue.mov
C10PBL3 - L5 - Render Options Dialogue.mov
C10PBL3 - L6 - Render Queue Dialogue.mov
C10PBL3 - L7 - Render Draft 1 Sequences.mov
C10PBL3 - L8 - Handling 32-bit Files.mov
C10PBL3 - L9 - Render Time Calculator.mov
Homework & Resources
Chapter 11 - Intro to Non-Linear-Editing Software
C11 - L0 - Chapter Introduction.mov
C11 - L1 - Non-Linear Editing Software.mov
C11 - L2 - Which NLE You Should Use.mov
C11 - L3 - Prepare Sequences for NLE.mov
Homework & Resources
Chapter 12 - Music and Sound Effects
C12 - L0 - Chapter Introduction.mov
C12 - L1 - Importance of Sound Design.mov
C12 - L2 - Understanding Music Licenses.mov
C12 - L3 - Sourcing Audio Files.mov
C12 - L4 - Choose the Right Audio.mov
Homework & Resources
Chapter 13 - PBL4 - Introduction to DaVinci Resolve
C13PBL4 - L0 - Chapter Introduction.mov
C13PBL4 - L1 - Paid vs Free DaVinci Resolve.mov
C13PBL4 - L2 - DaVinci Resolve Project Settings.mov
C13PBL4 - L3 - Importing to Resolve.mov
C13PBL4 - L4 - Add Sequences to Resolve Timeline.mov
C13PBL4 - L5 - Smooth Playback in Resolve.mov
C13PBL4 - L6 - Basic Editing in Resolve.mov
C13PBL4 - L7 - Exporting Video from Resolve.mov
Homework & Resources
Chapter 14 - Basic Post Production in DaVinci Resolve
C14 - L0 - Chapter Introduction.mov
C14 - L1 - DaVinci Resolve Manual.mov
C14 - L2 - Background Color in Resolve.mov
C14 - L3 - Keyframes in Resolve.mov
C14 - L4 - Adding Text in Resolve.mov
C14 - L5 - Adding Effects in Resolve.mov
C14 - L6 - Basic Color Correction in resolve.mov
C14 - L7 - DaVinci Resolve Motion Blur.mov
C14 - L8 - Animated Backgrounds in Resolve.mov
C14 - L9 - Music and Sound FX in Resolve.mov
Homework & Resources
Chapter 15 - PBL5 - Finish and Critique Draft 1
C15PBL5 - L0 - Chapter Introduction.mov
C15PBL5 - L1 - Audio Block-in.mov
C15PBL5 - L2 - Adjust Sequence Duration.mov
C15PBL5 - L3 - Draft 1 Review & Critique.mov
Homework & Resources
Chapter 16 - PBL6 - Refining Your Animation in KeyShot
C16PBL6 - L0 - Chapter Introduction.mov
C16PBL6 - L1 - Camera Target Bug.mov
C16PBL6 - L2 - Update Sequence 1.mov
C16PBL6 - L3 - Update Sequence 2.mov
C16PBL6 - L4 - Update Sequence 3.mov
C16PBL6 - L5 - Update Sequence 4.mov
C16PBL6 - L6 - Update Sequence 5.mov
C16PBL6 - L7 - Update Sequence 6.mov
C16PBL6 - L8 - Render Draft 2 Frames.mov
Homework & Reference
Chapter 17 - PBL7 - Introduction to Network Rendering
C17PBL7 - L0 - Chapter Introduction.mov
C17PBL7 - L1 - Intro to Network Rendering.mov
C17PBL7 - L2 - How to Use Network Rendering.mov
C17PBL7 - L3 - Network Rendering Results.mov
Homework & Resources
Chapter 18 - PBL8 - Updating Your Animation in DaVinci Resolve
C18PBL8 - L0 - Chapter Introduction.mov
C18PBL8 - L1 - Import Draft 2 Sequences.mov
C18PBL8 - L2 - Add Draft 2 Sequences to Timeline.mov
C18PBL8 - L3 - Draft 2 Color Correction.mov
C18PBL8 - L4 - Draft 2 Animated Backgrounds.mov
C18PBL8 - L5 - Draft 2 Motion Blur.mov
C18PBL8 - L6 - Draft 2 Audio Refinement.mov
C18PBL8 - L7 - Draft 2 Lens Blur.mov
C18PBL8 - L8 - Additional Effects.mov
C18PBL8 - L9 - Draft 2 Render and Review.mov
Homework & Resources
Chapter 19 - PBL9 - Final Updates in KeyShot for Draft 3
C19PBL9 - L0 - Chapter Introduction.mov
C19PBL9 - L1 - Re-time Part Animations.mov
C19PBL9 - L2 - Adjust Lighting.mov
C19PBL9 - L3 - Adjust Material Properties.mov
C19PBL9 - L4 - Adjust Camera Positions.mov
C19PBL9 - L5 - Fixing a BIG Mistake.mov
C19PBL9 - L6 - Calculate Final Frame Samples.mov
C19PBL9 - L7 - Render Farm Calculations.mov
C19PBL9 - L8 - Displacing Fabric.mov
C19PBL9 - L9 - Queue Final Sequences.mov
Homework & Resources
Chapter 20 - PBL10 - Using a Render Farm
C20PBL10 - L0 - Chapter Introduction.mov
C20PBL10 - L1 - Introdution to KeyShot Farms.mov
C20PBL10 - L2 - How to Use a Render Farm.mov
C20PBL10 - L3 - Render Farm Results.mov
Homework & Resources
Chapter 21 - PBL11 - Final Draft Rendering and Post Production
C21PBL11 - L0 - Chapter Introduction.mov
C21PBL11 - L1 - Final Draft Sequence Placement.mov
C21PBL11 - L2 - Final Draft Color Correction.mov
C21PBL11 - L3 - Final Draft Denoise.mov
C21PBL11 - L4 - Final Draft Effects.mov
C21PBL11 - L5 - Final Draft Film Grain.mov
C21PBL11 - L6 - Final Draft Audio.mov
C21PBL11 - L7 - Maximum Quality Render Settings.mov
C21PBL11 - L8 - Final Draft Encode to MP4.mov
Homework & Resources
Chapter 22 - PBL12 - Archive and Delivery
C22PBL12 - L0 - Chapter Introduction.mov
C22PBL12 - L1 - Archive KeyShot File.mov
C22PBL12 - L2 - DaVinci Resolve Archive.mov
C22PBL12 - L3 - Deleting Extra Project Files.mov
C22PBL12 - L4 - Parting Thoughts.mov
Homework & Resources
Products
Course
Section
Lesson
C10PBL3 - L4 - Render Output Dialogue.mov
C10PBL3 - L4 - Render Output Dialogue.mov
KeyShot Animation Masterclass
Buy now
Learn more
Miscellaneous Resources
KeyShotFarms Render Farm Discount!
Downlaoding an Invoice.mov
Downloadable Project Files
Project Files Complete.zip
Google Home Mini Assembly.step
Google Home Mini Materialized - KS10.ksp
Google_Device_Fabric_DISP.png
Magic box - KS11.bip
Magic Box.step
Video Maps.zip
WGD Blank Storyboard Template.indd
WGD Blank Storyboard Template.pdf
Render Time Calculator
Course Introduction
C0L0 - Course Introduction.mov
C0L1 - Course Overview.m4v
Chapter 1 - Animation Foundation
C1L0 - Chapter Introduction.mov
C1L1 - Animation Foundations.m4v
C1L2 - Creating Visual Interest.mov
C1L3 - Studying Product Videos.mov
Homework & Resources
Chapter 2 - CAD Preparation
C2L0 -Chapter Introduction.mov
C2L1 -3D Model Detail.mov
C2L2 -3D Model Color and Names.mov
C2L3 -3D Model Assembly Structure.mov
C2L4 -3D Model Local vs Global.mov
C2L5 - Lights and Set Dressing.mov
C2L6 - Exporting CAD for KeyShot.mov
Chapter 3 - PBL1 - Storyboarding and Planning
C3PBL1 - L0 - Chapter Introduction.mov
C3PBL1 - L1 - KeyShot UI and Preferences.mov
C3PBL1 - L2 - File Management Best Practices.mov
C3PBL1 - L3 - Animation Sequences.mov
C3PBL1 - L4 - CPU vs GPU Rendering.mov
C3PBL1 - L5 - KeyShot Scene Setup.mov
C3PBL1 - L6 - Storyboarding in KeyShot.mov
C3PBL1 - L7 - Assembling the Storyboard.mov
C3PBL1 - L8 - Storyboard Markup and Review.mov
Homework & Resources
Chapter 4 - Creating Part Animations
C4L0 - Chapter Introduction.mov
C4L1 - Animation Timline Tools.mov
C4L2 - Turntable Animation.mov
C4L3 - Fade Animation.mov
C4L4 - Translation and Linked Animations.mov
C4L5 - Rotation Animation and Pivots.mov
C4L6 - Keyframe Animations.mov
C4L7 - Motion Easing.mov
C4L8 - Physics Simulation Animation.mov
C4L9 - Mirroring and Organization.mov
C4L10 - Local vs Global Animation.mov
Homework & Resources
Chapter 5 - Camera Animations
C5L0 - Chapter Introduction.mov
C5L1 - Camera Settings.mov
C5L2 - Camera Translation.mov
C5L3 - Camera Dolly.mov
C5L4 - Camera Inclination.mov
C5L5 - Camera Panorama.mov
C5L6 - Camera Orbit.mov
C5L7 - Camera Zoom.mov
C5L8 - Camera Twist.mov
C5L9 - Camera Depth of Field.mov
C5L10 - Camera Path.mov
C5L11 - Camera Switch Event.mov
C5L12 - Camera Shake.mov
Homework & Resources
C6 - Light Animations
C6L0 - Chapter Introduction.mov
C6L1 - Sun and Sky Arc.mov
C6L2 - Environment Rotation.mov
C6L3 - Environment Brightness.mov
Homework & Resources
C7 - Material Animations
C7L0 - Chapter Introduction.mov
C7L1 - Area Light Brightness.mov
C7L2 - Spotlight Brightness.mov
C7L3 - Color Fade Animation.mov
C7L4 - Animation Nodes.mov
C7L5 - Video Map Animation.mov
Homework & Resources
C8 - Camera Technique and Transitions
C8L0 - Chapter Introduction.mov
C8L1 - Camera Techniques and Transitions.mov
Homework & Resources
Chapter 9 - PBL2 - Blocking In the Animation Sequences
C9PBL2 - L0 - Chapter Introduction.mov
C9PBL2 - L1 - Storyboard Review.mov
C9PBL2 - L2 - Change Translucent to Plastic.mov
C9PBL2 - L3 - Sequence 1 pt1.mov
C9PBL2 - L4 - Sequence 1 pt2.mov
C9PBL2 - L5 - Sequence 1 pt3.mov
C9PBL2 - L6 - Sequence 2.mov
C9PBL2 - L7 - Sequence 3.mov
C9PBL2 - L8 - Sequence 4.mov
C9PBL2 - L9 - Sequence 5.mov
C9PBL2 - L10 - Sequence 6.mov
Homework & Resources
Chapter 10 - PBL3 - Render Settings for Animation
C10PBL3 - L0 - Chapter Introduction.mov
C10PBL3 - L1 - CPU vs GPU Rendering.mov
C10PBL3 - L2 - Real-time Render Settings.mov
C10PBL3 - L3 - Why Render EXR Format.mov
C10PBL3 - L4 - Render Output Dialogue.mov
C10PBL3 - L5 - Render Options Dialogue.mov
C10PBL3 - L6 - Render Queue Dialogue.mov
C10PBL3 - L7 - Render Draft 1 Sequences.mov
C10PBL3 - L8 - Handling 32-bit Files.mov
C10PBL3 - L9 - Render Time Calculator.mov
Homework & Resources
Chapter 11 - Intro to Non-Linear-Editing Software
C11 - L0 - Chapter Introduction.mov
C11 - L1 - Non-Linear Editing Software.mov
C11 - L2 - Which NLE You Should Use.mov
C11 - L3 - Prepare Sequences for NLE.mov
Homework & Resources
Chapter 12 - Music and Sound Effects
C12 - L0 - Chapter Introduction.mov
C12 - L1 - Importance of Sound Design.mov
C12 - L2 - Understanding Music Licenses.mov
C12 - L3 - Sourcing Audio Files.mov
C12 - L4 - Choose the Right Audio.mov
Homework & Resources
Chapter 13 - PBL4 - Introduction to DaVinci Resolve
C13PBL4 - L0 - Chapter Introduction.mov
C13PBL4 - L1 - Paid vs Free DaVinci Resolve.mov
C13PBL4 - L2 - DaVinci Resolve Project Settings.mov
C13PBL4 - L3 - Importing to Resolve.mov
C13PBL4 - L4 - Add Sequences to Resolve Timeline.mov
C13PBL4 - L5 - Smooth Playback in Resolve.mov
C13PBL4 - L6 - Basic Editing in Resolve.mov
C13PBL4 - L7 - Exporting Video from Resolve.mov
Homework & Resources
Chapter 14 - Basic Post Production in DaVinci Resolve
C14 - L0 - Chapter Introduction.mov
C14 - L1 - DaVinci Resolve Manual.mov
C14 - L2 - Background Color in Resolve.mov
C14 - L3 - Keyframes in Resolve.mov
C14 - L4 - Adding Text in Resolve.mov
C14 - L5 - Adding Effects in Resolve.mov
C14 - L6 - Basic Color Correction in resolve.mov
C14 - L7 - DaVinci Resolve Motion Blur.mov
C14 - L8 - Animated Backgrounds in Resolve.mov
C14 - L9 - Music and Sound FX in Resolve.mov
Homework & Resources
Chapter 15 - PBL5 - Finish and Critique Draft 1
C15PBL5 - L0 - Chapter Introduction.mov
C15PBL5 - L1 - Audio Block-in.mov
C15PBL5 - L2 - Adjust Sequence Duration.mov
C15PBL5 - L3 - Draft 1 Review & Critique.mov
Homework & Resources
Chapter 16 - PBL6 - Refining Your Animation in KeyShot
C16PBL6 - L0 - Chapter Introduction.mov
C16PBL6 - L1 - Camera Target Bug.mov
C16PBL6 - L2 - Update Sequence 1.mov
C16PBL6 - L3 - Update Sequence 2.mov
C16PBL6 - L4 - Update Sequence 3.mov
C16PBL6 - L5 - Update Sequence 4.mov
C16PBL6 - L6 - Update Sequence 5.mov
C16PBL6 - L7 - Update Sequence 6.mov
C16PBL6 - L8 - Render Draft 2 Frames.mov
Homework & Reference
Chapter 17 - PBL7 - Introduction to Network Rendering
C17PBL7 - L0 - Chapter Introduction.mov
C17PBL7 - L1 - Intro to Network Rendering.mov
C17PBL7 - L2 - How to Use Network Rendering.mov
C17PBL7 - L3 - Network Rendering Results.mov
Homework & Resources
Chapter 18 - PBL8 - Updating Your Animation in DaVinci Resolve
C18PBL8 - L0 - Chapter Introduction.mov
C18PBL8 - L1 - Import Draft 2 Sequences.mov
C18PBL8 - L2 - Add Draft 2 Sequences to Timeline.mov
C18PBL8 - L3 - Draft 2 Color Correction.mov
C18PBL8 - L4 - Draft 2 Animated Backgrounds.mov
C18PBL8 - L5 - Draft 2 Motion Blur.mov
C18PBL8 - L6 - Draft 2 Audio Refinement.mov
C18PBL8 - L7 - Draft 2 Lens Blur.mov
C18PBL8 - L8 - Additional Effects.mov
C18PBL8 - L9 - Draft 2 Render and Review.mov
Homework & Resources
Chapter 19 - PBL9 - Final Updates in KeyShot for Draft 3
C19PBL9 - L0 - Chapter Introduction.mov
C19PBL9 - L1 - Re-time Part Animations.mov
C19PBL9 - L2 - Adjust Lighting.mov
C19PBL9 - L3 - Adjust Material Properties.mov
C19PBL9 - L4 - Adjust Camera Positions.mov
C19PBL9 - L5 - Fixing a BIG Mistake.mov
C19PBL9 - L6 - Calculate Final Frame Samples.mov
C19PBL9 - L7 - Render Farm Calculations.mov
C19PBL9 - L8 - Displacing Fabric.mov
C19PBL9 - L9 - Queue Final Sequences.mov
Homework & Resources
Chapter 20 - PBL10 - Using a Render Farm
C20PBL10 - L0 - Chapter Introduction.mov
C20PBL10 - L1 - Introdution to KeyShot Farms.mov
C20PBL10 - L2 - How to Use a Render Farm.mov
C20PBL10 - L3 - Render Farm Results.mov
Homework & Resources
Chapter 21 - PBL11 - Final Draft Rendering and Post Production
C21PBL11 - L0 - Chapter Introduction.mov
C21PBL11 - L1 - Final Draft Sequence Placement.mov
C21PBL11 - L2 - Final Draft Color Correction.mov
C21PBL11 - L3 - Final Draft Denoise.mov
C21PBL11 - L4 - Final Draft Effects.mov
C21PBL11 - L5 - Final Draft Film Grain.mov
C21PBL11 - L6 - Final Draft Audio.mov
C21PBL11 - L7 - Maximum Quality Render Settings.mov
C21PBL11 - L8 - Final Draft Encode to MP4.mov
Homework & Resources
Chapter 22 - PBL12 - Archive and Delivery
C22PBL12 - L0 - Chapter Introduction.mov
C22PBL12 - L1 - Archive KeyShot File.mov
C22PBL12 - L2 - DaVinci Resolve Archive.mov
C22PBL12 - L3 - Deleting Extra Project Files.mov
C22PBL12 - L4 - Parting Thoughts.mov
Homework & Resources
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