KeyShot Animation Masterclass

  • Course
  • 195 Lessons

The KeyShot Animation Masterclass is a comprehensive course all about creating professional-quality product animations.

It's Time to Level Up!

If a picture's worth a thousand words... what's a video worth?

In my experience, quite a bit. Diving into product animation has been hugely worth the investment.

Shortly after I began offering animation services to my clients, I noticed some big improvements. I began working with better clients, was able to charge more and I was creating work I actually wanted to put in my portfolio.

Of course, I had to work hard to make all this happen. But all of that change took place, because I chose to offer higher value services.

What if you could create professional-looking product animations like the one below?

Trusted by Designers From Trusted Brands

When it comes to building competency, quality learning material is key. KeyShot Masterclass customers include designers, engineers and other creatives from more than 100 companies from around the world including:

The Two Types of Product Animations

Based on my experience, there are two major categories of product animations and both can provide immense value. 

  1. Instructional Animations - These are used to demonstrate the function of a product or explain the process of how something works or how a process is performed. Whether used as instruction manuals, standard operating procedures or to explain features and benefits of a product, these animations are made for both internal and customer-facing applications.

  2. Marketing Animations - These are used to make an impression on potential customers. By blending product features and benefits with engaging visuals, the goal is often to stand out from the noise. Stop the scroll, intrigue the viewer and get them to take an action such as visiting a web page, signing up for a newsletter or buying the thing.

KeyShot is a very approachable software that prioritizes ease-of-use. And since it's very CAD-friendly and capable of producing both stylized and photo-real images, it hits that sweet spot of capable yet beginner-friendly.

You'll learn many of the skills I used to create these animations over the past few years.

Who do I think You Are? Hollywood?!

I get it. Animation can seem intimidating. 

Heck, the length of this course alone might seem intimidating. And learning a new video-editing application too?

Before you listen to that voice that tells you this is too much, consider the following: 

1. I built this course with the assumption that you have zero animation experience.

2. There's a good chance you won't ever need to make super-dramatic commercial product launch animations. This course will equip you with the basics so you will still be able to create simple internal or instructional animations. 

3. I have thousands of hours of teaching KeyShot under my belt. My super powers are making things easier to understand and breaking projects down into manageable steps.

4. If 20 hours of content sounds like too much, the feature-based lessons are less than 6 hours long. A bulk of the content comes from the time spent showing you how to build the animation at the top of this page.

The point I'm trying to make here is that if you want to learn how to make animations in KeyShot, you certainly can. And regardless of how far you intend to take your animation skills, this course will provide you with a solid base to build upon. You don't need to consume every minute of this course to extract value from it.

Here's one of the video lessons from this course showing you how to add a simple animation, edit it, make it look interesting, then paste it onto multiple parts.

How this Course Applies to You

There's a good chance you fall into one of three categories:

1. Professional, Employed - You're either a designer or engineer with 3D modeling or rendering skills and you work full-time for a company that produces products. Whether you work at a startup or a Fortune 100 company, it's critical to communicate functionality, design intent and create engaging presentations. Make your supervisor look good. Celebrate the work of your design team. Make the marketing department jealous of your animations. Maybe even get a raise or move into a full-time visualization role.

2. Full-time, Freelance - You're either a designer or a rendering specialist. Maybe you want to leave design behind and focus 100% on visualization. Either way, adding motion to your portfolio is a way to break through the noise. Instagram, TikTok and other platforms now prioritize video. Let's say you learn how to make great product animations. Congratulations, your billable rate just went up. Based on my experience, many companies are willing to spend $20K-$50K on product launch videos. Whether you're promoting your own work or someone else's, there's no denying that having animation skills will give you a leg up.

3. Student - Pretty soon, you'll be graduating and entering the work force. You'll be on the hunt for a great internship or full-time position. Sure, your concepts and design problem-solving skills are the most important. But getting the attention of a potential employer is critical. You could have the best portfolio in the world, but if you can't get someone to pause and look at your work, you'll  never get the opportunity. I even heard from a student who was not getting replies back from companies after submitting a portfolio. They took my Rendering Masterclass, re-worked all the renderings in their portfolio and re-applied to several studios and actually landed a position at a top design studio. If you can create animations, you'll stand out against your classmates as well as other job applicants.

Regardless of where you are in your career, you'll find that many principals taught in this course apply to projects you either have or will encounter. For example, wondering about how to reduce render time in KeyShot?

The lesson below shines a light on how to reduce render time by wrangling in those real-time render settings.

What You Will Learn in this Course

I went out of my way to make this course comprehensive. I don't just yadda, yadda, yadda over a bunch of the steps.

The course begins with a healthy overview so you know exactly what will and will not be covered. You can preview that course overview for free below.

Here's a succinct list of what you can expect to learn in this course: 

  • Studying reference and gathering inspiration
  • CAD model preparation for animation
  • Storyboarding and project planning
  • Part animations
  • Camera animations
  • Environment animations
  • Material animations
  • Camera techniques and transitions
  • Creating and animating lights
  • KeyShot scene organization for animations
  • Render settings for animation
  • What a non-linear editor is and why to use one
  • How to use music and sound effects
  • Where to find music and understanding licenses
  • How to use DaVinci Resolve at a basic level
  • How to use DaVinci Resolve for post production
  • How to render out and critique your own work
  • How to iterate on your KeyShot file to improve your work
  • How to iterate on your animation in DaVinci Resolve efficiently
  • How to manage long render times
  • How to use a render farm for faster render times
  • Best render settings for video from DaVinci Resolve
  • Archiving and delivery of project files
  • And lots of workflow and best practices tips!

What if You Get Stuck Along the Way?

Each video lesson has a comments section below it. If you get confused or stuck at any point, just drop a comment and I'll get back to you typically within a day. You might even find that your question has already been answered in the comments section!

Still not good enough?

Just shoot me an email. Mention that you're working through my Animation Masterclass. I'm happy to help those who've invested in my courses.

What if You Don't Like the Course?

While I have done my best to create an amazing course and describe it accurately, I understand that I can't please everybody. 

If you take the course and feel like I did not deliver on the value I promised, just email me asking for a refund. I will issue one.

To be eligible for a refund, a request must be made less than 90 days from date of purchase.

Answers to Your Questions

What version of KeyShot do I need to take this course?

KeyShot Pro at a minimum. I recommend KeyShot 10 or newer in order to be able to follow along with all the features I show. If you have KeyShot 11, you’ll be able to open all project files included. If you have an older version of KeyShot that is not KeyShot Pro, such as KeyShot for Zbrush or KeyShot for other CAD tools you should NOT purchase this course.

How long will I have access to the course for?

As long as it’s online (at least the next couple of years).

Do I need a powerful computer to do animation?

Of course it helps, but there are no minimum requirements for KeyShot Animation. I spend quite a bit of time sharing how to optimize render times, how to use a render farm and other approaches to creating animations with a lower-powered machine.

Do I need a background in film or photography to take this course?

Absolutely not. There are chapters on how to make interesting animations, images, how to study great work and how to improve your own animations to create strong work.

How much experience do I need to have to take the Animation Masterclass?

The Animation Masterclass is pretty much a sequel to the KeyShot Rendering Masterclass. It’s okay if you have ZERO experience with animation, but you should have basic to intermediate knowledge of KeyShot. Material creation, textures, lighting, HDRI editor, cameras, studios, colors and libraries will not be covered in the KeyShot Animation Masterclass.

What software is used or needed besides KeyShot?

I use a few free tools throughout this course that you will be able to download and use for free. DaVinci Resolve is used quite extensively for post-production of the content rendered out of KeyShot. You can use Premiere Pro, After Effects, Final Cut or any other editing software you’d like.

Will I have to purchase DaVinci Resolve to follow along with the KeyShot Animation Masterclass?

You do not. There is a paid ‘Studio’ version of DaVinci Resolve that I will be using. I highly recommend it and with it you’ll gain access to some useful features. However, it’s not required that you have the paid version of this software in order to follow along with the Animation Masterclass.

Can I download the video lessons?

Unfortunately, not at this time. This is a platform limitation.

Can our studio/department share the course?

I can’t stop you… but it’s meant to be purchased for a single user. I offer discounts on corporate/bulk purchases, so shoot me an email if you’re interested.

Can I get a receipt or invoice to expense or claim this purchase on my taxes?

Yes, I have instructions on how to do that included in the files/downloads section of this course.

How long is the course?

All the videos total to about 19.5 hours. 5h 49m of feature-based lessons and 13h 44m of project-based lessons.

Is there a payment plan for those who can't afford the one-time price?

There is not a payment plan for my courses at this time. I have priced the course as low as I can without devaluing the content too much. I understand it may be too expensive for many. I give away a lot of free content on my website, YouTube channel, email newsletter and answering emails and DMs. If this course is too expensive for you now, I recommend you consume my free and cheaper content to help you improve your earning power. My course will be here when you are ready. 

Do you have any student discounts?

There are no discounts for students. Everyone in this course is a student. This is a massive course and it costs significantly less than formal education courses and course materials. If you're serious about building skills as a student, think of this as an alternative to taking another course at your college. 

Contents

Miscellaneous Resources

KeyShotFarms Render Farm Discount!
    Downlaoding an Invoice.mov
    • 2 mins
    • 57.8 MB

    Downloadable Project Files

    Project Files Complete.zip
    • 201 MB
    Google Home Mini Assembly.step
    • 57.8 MB
    Google Home Mini Materialized - KS10.ksp
    • 173 MB
    Google_Device_Fabric_DISP.png
    • 6.57 MB
    Magic box - KS11.bip
    • 23.5 MB
    Magic Box.step
    • 6.93 MB
    Video Maps.zip
    • 4.71 MB
    WGD Blank Storyboard Template.indd
    • 1.1 MB
    WGD Blank Storyboard Template.pdf
    • 29.3 KB
    Render Time Calculator

      Course Introduction

      Here's what to expect in the KeyShot Animation Masterclass.
      C0L0 - Course Introduction.mov
      • 3 mins
      • 322 MB
      C0L1 - Course Overview.m4v
      • 12 mins
      • 927 MB
      Preview

      Chapter 1 - Animation Foundation

      In this chapter, I share some big picture ideas and get you warmed up to thinking like an animator. 
      C1L0 - Chapter Introduction.mov
      • 1 min
      • 100 MB
      C1L1 - Animation Foundations.m4v
      • 20 mins
      • 1.9 GB
      C1L2 - Creating Visual Interest.mov
      • 15 mins
      • 567 MB
      C1L3 - Studying Product Videos.mov
      • 23 mins
      • 874 MB
      Homework & Resources

        Chapter 2 - CAD Preparation

        In this chapter, I'll share with you what I do in order to prepare my 3D models for animation and other details to consider.
        C2L0 -Chapter Introduction.mov
        • 1 min
        • 118 MB
        C2L1 -3D Model Detail.mov
        • 8 mins
        • 847 MB
        C2L2 -3D Model Color and Names.mov
        • 5 mins
        • 256 MB
        C2L3 -3D Model Assembly Structure.mov
        • 4 mins
        • 155 MB
        C2L4 -3D Model Local vs Global.mov
        • 8 mins
        • 361 MB
        C2L5 - Lights and Set Dressing.mov
        • 4 mins
        • 259 MB
        C2L6 - Exporting CAD for KeyShot.mov
        • 4 mins
        • 261 MB
        Preview

        Chapter 3 - PBL1 - Storyboarding and Planning

        In this chapter, we'll begin planning our animation and create a storyboard.
        C3PBL1 - L0 - Chapter Introduction.mov
        • 2 mins
        • 135 MB
        C3PBL1 - L1 - KeyShot UI and Preferences.mov
        • 9 mins
        • 183 MB
        C3PBL1 - L2 - File Management Best Practices.mov
        • 7 mins
        • 121 MB
        C3PBL1 - L3 - Animation Sequences.mov
        • 6 mins
        • 130 MB
        C3PBL1 - L4 - CPU vs GPU Rendering.mov
        • 18 mins
        • 620 MB
        C3PBL1 - L5 - KeyShot Scene Setup.mov
        • 27 mins
        • 1.76 GB
        C3PBL1 - L6 - Storyboarding in KeyShot.mov
        • 38 mins
        • 2.59 GB
        C3PBL1 - L7 - Assembling the Storyboard.mov
        • 30 mins
        • 871 MB
        C3PBL1 - L8 - Storyboard Markup and Review.mov
        • 17 mins
        • 560 MB
        Homework & Resources

          Chapter 4 - Creating Part Animations

          In this chapter, you'll learn how to create part animations in KeyShot.
          C4L0 - Chapter Introduction.mov
          • 1 min
          • 115 MB
          C4L1 - Animation Timline Tools.mov
          • 18 mins
          • 619 MB
          C4L2 - Turntable Animation.mov
          • 4 mins
          • 245 MB
          C4L3 - Fade Animation.mov
          • 4 mins
          • 392 MB
          C4L4 - Translation and Linked Animations.mov
          • 8 mins
          • 777 MB
          C4L5 - Rotation Animation and Pivots.mov
          • 10 mins
          • 936 MB
          C4L6 - Keyframe Animations.mov
          • 7 mins
          • 335 MB
          C4L7 - Motion Easing.mov
          • 9 mins
          • 490 MB
          Preview
          C4L8 - Physics Simulation Animation.mov
          • 9 mins
          • 475 MB
          C4L9 - Mirroring and Organization.mov
          • 5 mins
          • 339 MB
          C4L10 - Local vs Global Animation.mov
          • 5 mins
          • 238 MB
          Homework & Resources

            Chapter 5 - Camera Animations

            In this chapter, I'll show you how to create camera animations in KeyShot.
            C5L0 - Chapter Introduction.mov
            • 1 min
            • 68.2 MB
            New Animation Features as of KS2025.2.mp4
            • 15 mins
            • 2.13 GB
            C5L1 - Camera Settings.mov
            • 4 mins
            • 241 MB
            C5L2 - Camera Translation.mov
            • 2 mins
            • 205 MB
            C5L3 - Camera Dolly.mov
            • 2 mins
            • 150 MB
            C5L4 - Camera Inclination.mov
            • 2 mins
            • 247 MB
            C5L5 - Camera Panorama.mov
            • 2 mins
            • 253 MB
            C5L6 - Camera Orbit.mov
            • 2 mins
            • 313 MB
            C5L7 - Camera Zoom.mov
            • 2 mins
            • 220 MB
            C5L8 - Camera Twist.mov
            • 2 mins
            • 249 MB
            C5L9 - Camera Depth of Field.mov
            • 4 mins
            • 417 MB
            C5L10 - Camera Path.mov
            • 11 mins
            • 1.26 GB
            C5L11 - Camera Switch Event.mov
            • 3 mins
            • 319 MB
            C5L12 - Camera Shake.mov
            • 3 mins
            • 368 MB
            Homework & Resources

              C6 - Light Animations

              In this chapter, I'll take you though how to animate physical lights.
              C6L0 - Chapter Introduction.mov
              • 1 min
              • 83.5 MB
              C6L1 - Sun and Sky Arc.mov
              • 6 mins
              • 209 MB
              C6L2 - Environment Rotation.mov
              • 3 mins
              • 83 MB
              C6L3 - Environment Brightness.mov
              • 2 mins
              • 60.1 MB
              Homework & Resources

                C7 - Material Animations

                In this chapter, I'll take you how to animate material properties. 
                C7L0 - Chapter Introduction.mov
                • 1 min
                • 86.3 MB
                C7L1 - Area Light Brightness.mov
                • 6 mins
                • 205 MB
                Preview
                C7L2 - Spotlight Brightness.mov
                • 2 mins
                • 59.9 MB
                C7L3 - Color Fade Animation.mov
                • 2 mins
                • 67.7 MB
                C7L4 - Animation Nodes.mov
                • 4 mins
                • 215 MB
                C7L5 - Video Map Animation.mov
                • 5 mins
                • 509 MB
                Homework & Resources

                  C8 - Camera Technique and Transitions

                  In this chapter, we'll look at some techniques and transitions we can use when designing how our cameras will behave throughout the animation.
                  C8L0 - Chapter Introduction.mov
                  • 1 min
                  • 79.2 MB
                  C8L1 - Camera Techniques and Transitions.mov
                  • 10 mins
                  • 1.57 GB
                  Homework & Resources

                    Chapter 9 - PBL2 - Blocking In the Animation Sequences

                    In this chapter, we'll begin creating our animation by blocking in all the animation sequences as a first draft.
                    C9PBL2 - L0 - Chapter Introduction.mov
                    • 2 mins
                    • 126 MB
                    C9PBL2 - L1 - Storyboard Review.mov
                    • 7 mins
                    • 203 MB
                    C9PBL2 - L2 - Change Translucent to Plastic.mov
                    • 6 mins
                    • 266 MB
                    C9PBL2 - L3 - Sequence 1 pt1.mov
                    • 52 mins
                    • 2.67 GB
                    C9PBL2 - L4 - Sequence 1 pt2.mov
                    • 14 mins
                    • 626 MB
                    C9PBL2 - L5 - Sequence 1 pt3.mov
                    • 19 mins
                    • 1020 MB
                    C9PBL2 - L6 - Sequence 2.mov
                    • 20 mins
                    • 1 GB
                    C9PBL2 - L7 - Sequence 3.mov
                    • 15 mins
                    • 932 MB
                    C9PBL2 - L8 - Sequence 4.mov
                    • 24 mins
                    • 1.44 GB
                    C9PBL2 - L9 - Sequence 5.mov
                    • 36 mins
                    • 2.22 GB
                    C9PBL2 - L10 - Sequence 6.mov
                    • 32 mins
                    • 1.95 GB
                    Homework & Resources

                      Chapter 10 - PBL3 - Render Settings for Animation

                      In this chapter, I'll take you through the render settings and how to optimize them for your scene to reduce render time.
                      C10PBL3 - L0 - Chapter Introduction.mov
                      • 2 mins
                      • 154 MB
                      C10PBL3 - L1 - CPU vs GPU Rendering.mov
                      • 6 mins
                      • 220 MB
                      C10PBL3 - L2 - Real-time Render Settings.mov
                      • 22 mins
                      • 992 MB
                      Preview
                      C10PBL3 - L3 - Why Render EXR Format.mov
                      • 4 mins
                      • 135 MB
                      C10PBL3 - L4 - Render Output Dialogue.mov
                      • 18 mins
                      • 581 MB
                      C10PBL3 - L5 - Render Options Dialogue.mov
                      • 7 mins
                      • 217 MB
                      C10PBL3 - L6 - Render Queue Dialogue.mov
                      • 7 mins
                      • 348 MB
                      C10PBL3 - L7 - Render Draft 1 Sequences.mov
                      • 4 mins
                      • 139 MB
                      C10PBL3 - L8 - Handling 32-bit Files.mov
                      • 6 mins
                      • 360 MB
                      C10PBL3 - L9 - Render Time Calculator.mov
                      • 16 mins
                      • 822 MB
                      Homework & Resources

                        Chapter 11 - Intro to Non-Linear-Editing Software

                        In this chapter, I'll run you through what an NLE is, why you should use one and the role it will play in creating our animation. 
                        C11 - L0 - Chapter Introduction.mov
                        • 2 mins
                        • 199 MB
                        C11 - L1 - Non-Linear Editing Software.mov
                        • 4 mins
                        • 84.8 MB
                        C11 - L2 - Which NLE You Should Use.mov
                        • 4 mins
                        • 146 MB
                        Preview
                        C11 - L3 - Prepare Sequences for NLE.mov
                        • 8 mins
                        • 281 MB
                        Homework & Resources

                          Chapter 12 - Music and Sound Effects

                          In this chapter, we'll discuss and learn about how to integrate sound into our animations to create a bigger impact. 
                          C12 - L0 - Chapter Introduction.mov
                          • 1 min
                          • 115 MB
                          C12 - L1 - Importance of Sound Design.mov
                          • 7 mins
                          • 269 MB
                          C12 - L2 - Understanding Music Licenses.mov
                          • 5 mins
                          • 99.4 MB
                          C12 - L3 - Sourcing Audio Files.mov
                          • 9 mins
                          • 237 MB
                          C12 - L4 - Choose the Right Audio.mov
                          • 4 mins
                          • 84.8 MB
                          Homework & Resources

                            Chapter 13 - PBL4 - Introduction to DaVinci Resolve

                            In this chapter, I'll teach you the basics of DaVinci Resolve, which will be used to do all our post production on the animation.
                            C13PBL4 - L0 - Chapter Introduction.mov
                            • 2 mins
                            • 198 MB
                            C13PBL4 - L1 - Paid vs Free DaVinci Resolve.mov
                            • 3 mins
                            • 138 MB
                            C13PBL4 - L2 - DaVinci Resolve Project Settings.mov
                            • 5 mins
                            • 80.8 MB
                            C13PBL4 - L3 - Importing to Resolve.mov
                            • 5 mins
                            • 126 MB
                            C13PBL4 - L4 - Add Sequences to Resolve Timeline.mov
                            • 5 mins
                            • 232 MB
                            Preview
                            C13PBL4 - L5 - Smooth Playback in Resolve.mov
                            • 6 mins
                            • 209 MB
                            C13PBL4 - L6 - Basic Editing in Resolve.mov
                            • 5 mins
                            • 259 MB
                            C13PBL4 - L7 - Exporting Video from Resolve.mov
                            • 3 mins
                            • 121 MB
                            Homework & Resources

                              Chapter 14 - Basic Post Production in DaVinci Resolve

                              In this chapter, I'll walk you through doing some basic post production editing in DaVinci Resolve.
                              C14 - L0 - Chapter Introduction.mov
                              • 2 mins
                              • 178 MB
                              C14 - L1 - DaVinci Resolve Manual.mov
                              • 3 mins
                              • 91.2 MB
                              C14 - L2 - Background Color in Resolve.mov
                              • 5 mins
                              • 202 MB
                              C14 - L3 - Keyframes in Resolve.mov
                              • 4 mins
                              • 157 MB
                              C14 - L4 - Adding Text in Resolve.mov
                              • 5 mins
                              • 135 MB
                              C14 - L5 - Adding Effects in Resolve.mov
                              • 7 mins
                              • 262 MB
                              C14 - L6 - Basic Color Correction in resolve.mov
                              • 12 mins
                              • 464 MB
                              C14 - L7 - DaVinci Resolve Motion Blur.mov
                              • 18 mins
                              • 501 MB
                              C14 - L8 - Animated Backgrounds in Resolve.mov
                              • 10 mins
                              • 322 MB
                              C14 - L9 - Music and Sound FX in Resolve.mov
                              • 4 mins
                              • 166 MB
                              Homework & Resources

                                Chapter 15 - PBL5 - Finish and Critique Draft 1

                                In this chapter, we finish up draft 1 of the animation, render it out and give ourselves a critique to figure out what needs to be improved. 
                                C15PBL5 - L0 - Chapter Introduction.mov
                                • 2 mins
                                • 172 MB
                                C15PBL5 - L1 - Audio Block-in.mov
                                • 5 mins
                                • 236 MB
                                C15PBL5 - L2 - Adjust Sequence Duration.mov
                                • 11 mins
                                • 694 MB
                                C15PBL5 - L3 - Draft 1 Review & Critique.mov
                                • 15 mins
                                • 617 MB
                                Homework & Resources

                                  Chapter 16 - PBL6 - Refining Your Animation in KeyShot

                                  In this chapter, we jump back into KeyShot and make revisions to the scene and prepare to render out draft number two.
                                  C16PBL6 - L0 - Chapter Introduction.mov
                                  • 1 min
                                  • 104 MB
                                  C16PBL6 - L1 - Camera Target Bug.mov
                                  • 7 mins
                                  • 378 MB
                                  C16PBL6 - L2 - Update Sequence 1.mov
                                  • 21 mins
                                  • 1.14 GB
                                  C16PBL6 - L3 - Update Sequence 2.mov
                                  • 10 mins
                                  • 494 MB
                                  C16PBL6 - L4 - Update Sequence 3.mov
                                  • 13 mins
                                  • 852 MB
                                  C16PBL6 - L5 - Update Sequence 4.mov
                                  • 16 mins
                                  • 1.05 GB
                                  C16PBL6 - L6 - Update Sequence 5.mov
                                  • 2 mins
                                  • 77.2 MB
                                  C16PBL6 - L7 - Update Sequence 6.mov
                                  • 13 mins
                                  • 779 MB
                                  C16PBL6 - L8 - Render Draft 2 Frames.mov
                                  • 8 mins
                                  • 252 MB
                                  Homework & Reference

                                    Chapter 17 - PBL7 - Introduction to Network Rendering

                                    In this chapter, I'll take you through the process I use to render with KeyShot Network Rendering.
                                    C17PBL7 - L0 - Chapter Introduction.mov
                                    • 1 min
                                    • 111 MB
                                    C17PBL7 - L1 - Intro to Network Rendering.mov
                                    • 5 mins
                                    • 117 MB
                                    C17PBL7 - L2 - How to Use Network Rendering.mov
                                    • 9 mins
                                    • 224 MB
                                    C17PBL7 - L3 - Network Rendering Results.mov
                                    • 4 mins
                                    • 90.8 MB
                                    Homework & Resources

                                      Chapter 18 - PBL8 - Updating Your Animation in DaVinci Resolve

                                      In this chapter, I take you through the process of replacing the draft 1 frames with draft 2 frames in DaVinci Resolve.
                                      C18PBL8 - L0 - Chapter Introduction.mov
                                      • 2 mins
                                      • 141 MB
                                      C18PBL8 - L1 - Import Draft 2 Sequences.mov
                                      • 8 mins
                                      • 263 MB
                                      C18PBL8 - L2 - Add Draft 2 Sequences to Timeline.mov
                                      • 4 mins
                                      • 145 MB
                                      C18PBL8 - L3 - Draft 2 Color Correction.mov
                                      • 17 mins
                                      • 755 MB
                                      C18PBL8 - L4 - Draft 2 Animated Backgrounds.mov
                                      • 12 mins
                                      • 483 MB
                                      C18PBL8 - L5 - Draft 2 Motion Blur.mov
                                      • 4 mins
                                      • 132 MB
                                      C18PBL8 - L6 - Draft 2 Audio Refinement.mov
                                      • 10 mins
                                      • 492 MB
                                      C18PBL8 - L7 - Draft 2 Lens Blur.mov
                                      • 6 mins
                                      • 207 MB
                                      C18PBL8 - L8 - Additional Effects.mov
                                      • 8 mins
                                      • 317 MB
                                      C18PBL8 - L9 - Draft 2 Render and Review.mov
                                      • 6 mins
                                      • 323 MB
                                      Homework & Resources

                                        Chapter 19 - PBL9 - Final Updates in KeyShot for Draft 3

                                        In this chapter, we'll hop back into KeyShot to make the final round of changes to the sequences before rendering them out at final quality. 
                                        C19PBL9 - L0 - Chapter Introduction.mov
                                        • 1 min
                                        • 93.8 MB
                                        C19PBL9 - L1 - Re-time Part Animations.mov
                                        • 11 mins
                                        • 524 MB
                                        C19PBL9 - L2 - Adjust Lighting.mov
                                        • 4 mins
                                        • 226 MB
                                        C19PBL9 - L3 - Adjust Material Properties.mov
                                        • 10 mins
                                        • 504 MB
                                        C19PBL9 - L4 - Adjust Camera Positions.mov
                                        • 5 mins
                                        • 364 MB
                                        C19PBL9 - L5 - Fixing a BIG Mistake.mov
                                        • 5 mins
                                        • 138 MB
                                        C19PBL9 - L6 - Calculate Final Frame Samples.mov
                                        • 9 mins
                                        • 383 MB
                                        C19PBL9 - L7 - Render Farm Calculations.mov
                                        • 7 mins
                                        • 173 MB
                                        C19PBL9 - L8 - Displacing Fabric.mov
                                        • 7 mins
                                        • 278 MB
                                        C19PBL9 - L9 - Queue Final Sequences.mov
                                        • 3 mins
                                        • 129 MB
                                        Homework & Resources

                                          Chapter 20 - PBL10 - Using a Render Farm

                                          In this chapter, I show how I use a render farm to help me render larger jobs more quickly.
                                          C20PBL10 - L0 - Chapter Introduction.mov
                                          • 1 min
                                          • 102 MB
                                          C20PBL10 - L1 - Introdution to KeyShot Farms.mov
                                          • 2 mins
                                          • 73.2 MB
                                          C20PBL10 - L2 - How to Use a Render Farm.mov
                                          • 7 mins
                                          • 147 MB
                                          C20PBL10 - L3 - Render Farm Results.mov
                                          • 6 mins
                                          • 164 MB
                                          Homework & Resources

                                            Chapter 21 - PBL11 - Final Draft Rendering and Post Production

                                            In this chapter, I will guide you though the process of rendering out the third and final draft of our KeyShot sequences and post production in DaVinci Resolve.
                                            C21PBL11 - L0 - Chapter Introduction.mov
                                            • 1 min
                                            • 94.6 MB
                                            C21PBL11 - L1 - Final Draft Sequence Placement.mov
                                            • 7 mins
                                            • 265 MB
                                            C21PBL11 - L2 - Final Draft Color Correction.mov
                                            • 10 mins
                                            • 367 MB
                                            C21PBL11 - L3 - Final Draft Denoise.mov
                                            • 7 mins
                                            • 231 MB
                                            C21PBL11 - L4 - Final Draft Effects.mov
                                            • 6 mins
                                            • 208 MB
                                            C21PBL11 - L5 - Final Draft Film Grain.mov
                                            • 6 mins
                                            • 200 MB
                                            C21PBL11 - L6 - Final Draft Audio.mov
                                            • 7 mins
                                            • 341 MB
                                            C21PBL11 - L7 - Maximum Quality Render Settings.mov
                                            • 8 mins
                                            • 316 MB
                                            C21PBL11 - L8 - Final Draft Encode to MP4.mov
                                            • 6 mins
                                            • 157 MB
                                            Homework & Resources

                                              Chapter 22 - PBL12 - Archive and Delivery

                                              In this chapter, I show you how I archive all my project files for safe keeping and we wrap up the project. 
                                              C22PBL12 - L0 - Chapter Introduction.mov
                                              • 2 mins
                                              • 209 MB
                                              C22PBL12 - L1 - Archive KeyShot File.mov
                                              • 3 mins
                                              • 70.7 MB
                                              C22PBL12 - L2 - DaVinci Resolve Archive.mov
                                              • 4 mins
                                              • 115 MB
                                              C22PBL12 - L3 - Deleting Extra Project Files.mov
                                              • 5 mins
                                              • 95 MB
                                              C22PBL12 - L4 - Parting Thoughts.mov
                                              • 3 mins
                                              • 363 MB
                                              Homework & Resources